Gaming Reality: Real-World 3D Models in Interactive Media
January 1, 2015Matterport Computer Science, 2014-15
Liaison(s): Mike Beebe ’01
Advisor(s): Zachary Dodds
Students(s): Kevin Choi (PM), Sisi Cheng, Emma Davis, Noelle Fa-Kaji, Alden Weaver
Matterport is interested in expanding the consumer usage of their 3D models of interior spaces. To that end, our goal was to create a product which demonstrates the strength of Matterport models in a way that highlights possible applications using consumer-generated models. The end product is an iOS game that is geared towards incoming Harvey Mudd first-years and uses models of real interior spaces at Harvey Mudd.